Week 4 - Primary and Secondary Action

 

Happy Almost Halloween! I was definitely feeling the spooky vibes with this one. 


Originally, I had intended to animate a character more in line with the Dermont O'Connor example used in the lecture, but I didn't like it. The movement on the fabric during the second half seemed off to me, but I couldn't quite work out why. I fiddled with it for a little bit, but wasn't satisfied. I decided to just start again with the same primary movement, just with a different sort of shape to the fabric on the secondary action. Instead of having the fabric bunched up from one point, I tried having it loose for the classic sheet ghost aesthetic. It took a little longer to animate, but I found it a lot more enjoyable. It was fun trying to figure out how the fabric might fold and how to keep it consistent with the primary action. I personally like the final ghost more, but the original did help me get a general understanding of the secondary action.


Just like the bouncing balls, I started with a line of action sketch and then went in with the keyframes for the peaks and impact points. From there it was just filling in the in-betweens. I might go back in and add a few more in-betweens, just to see how that might smooth out the motion. 

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